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Text File  |  1994-02-10  |  284b  |  8 lines

  1. // rounded-surface triangle (don't try this at home!)
  2. smooth_triangle
  3. {
  4.   <  0,  30, 0> <0,  0.7071, -0.7071>  // <Vertex1>  <SurfaceNormal1>
  5.   < 40, -20, 0> <0, -0.8664, -0.5>     // <Vertex2>  <SurfaceNormal2>
  6.   <  0,   0, 0> <0, -0.5,    -0.8664>  // <Vertex3>  <SurfaceNormal3>
  7. }
  8.